Founding C++ Systems Engineer
Thunder Compute
No recruiters. Founders reply directly.
No recruiters. Founders reply directly.
Thunder Compute is a GPU cloud platform built on custom virtualization that delivers 5x better margins than competitors.
4-person team, seed-funded (approaching Series A), 100%+ MoM revenue growth. 100% in-person, currently in Atlanta and relocating to SF or NYC within 6 months.
We are building a cloud platform backed by our virtualization stack, where we network-attach GPUs over TCP through API remoting. This lets us oversubscribe hardware aggressively; we have a pool of GPUs used by 3-4 times more servers than other platforms.
You'll work on the C++ core of our cloud platform: performance optimization, systems debugging, and research into oversubscription, checkpointing, and related problems.
If you live in the weeds of complex, performance-critical systems, this is your role.